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The first approach devised to resolve this conundrum was simply to reset the buffer size smaller when recording and larger when mixing. Plainly, buffer needs for monitoring and track playback are in fundamental conflict with each other. My typical buffer size for mixing would be 512 or 1024 samples. This is all lovely, but the Device Block Size buffer is also used for playback of existing tracks and plug-in processing, and, in that context, larger buffers are better because they ease the processor’s workload. Round-trip delay time is the sum of the input and output latencies. The input and output latencies in milliseconds produced by the current setting are displayed at the bottom of the dialogue.
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I usually use 32 samples, or sometimes 64 samples (for high-res, high-track-count situations) when recording. For the lowest monitoring latency, set it as small as you can get it without incurring dropouts, glitches or clicks. In Studio One, the Audio Setup / Audio Device / Device Block Size setting in the Preferences dialogue sets the basic buffer size. Small buffer sizes create less delay, so recording is best done using the smallest workable buffer size, but smaller buffer sizes also push your processor harder, and this proves to be the limiting factor in how small a buffer you can use. It also complicates the use of virtual instruments, which get delayed as well. Recording is impacted by buffer size because buffering necessarily introduces latency (delay) in monitoring the source, and monitoring delay is difficult to stomach when recording a performance. But this buffer turns out to sit at the center centre of competing priorities, a fact that has engendered no small amount of confusion around buffer size settings. In DAWs, this stability is ensured by the use of a buffer, a short-term ‘staging area’ your processor can use like counter space in a kitchen to make processes more efficient. When audio data is moved around, it absolutely must be received and played on time, or bad things happen. With Studio One’s advanced features, latency need not be a problem. A nice, short, 32-sample buffer is in use here, yielding perfectly workable latencies of less than a millisecond.
STUDIO ONE INSTRUMENTS NOT SHOWING HOW TO
Any suggestions on how to get X1 to acknowledge MIDI-MAPPER and Microsoft GS Wavetable synth in the MIDI device output?Ģ.Screen 1: The Audio Device preferences pane. (On my old computer (XP), X1 does indeed show the Microsoft GS Wavetable synth in the list.)ġ. BUT in X1, the Pref/MIDI/Devices charts are empty for both input (of course) and output - where I would expect to see MIDI-MAPPER and Microsoft GS Wavetable synth.
STUDIO ONE INSTRUMENTS NOT SHOWING DRIVERS
When I play MIDI in BIAB or MIDI players like VanBasco, I can see the choices for MIDI output drivers are my old friends MIDI-MAPPER and Microsoft GS Wavetable synth.
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So, I have been able to play all manner of audio through the computer speakers - streaming, audio files, BIAB files both midi and audio, and in X1 - Audio only. It appears there is no ASIO, but does support WDM/KS, MME, and a few other audio drivers. The "sound card" is a Realtek High Deffinion Audio and somehow there is something called Creative THX in there as well. I have not yet connected my digital audio interface (EMU 1616 PCI, still in "old" computer) or midi keyboard. Got X1a installed as well as Band in a Box and other music programs. Hi - I'm in the process of getting my new computer going (Dell XPS Studio Desktop 8100, W7/64, core i5 760, 8MB) - so far so good. MIDI-MAPPER and Microsoft GS Wavetable Synth Not Showing Up in X1 - New W7 Computer